Regards for all your love and support ❤

 

avoiding negatives can improve result on SDXL

Merged DMD2 Lora for faster generation and realism boost

Settings
CFG: 1 - 2 | Steps: 4 - 8 | Sampler: LCM (or Euler A) | Schedule Type: Exponential

Can be used in Brick/Concrete/Stone and also wall cracks and damages

In addition to ZBrush, these brushes are provided in "abr" formats, which will be useful for Photoshop arts and text effect

The "alpha" and "normal map" can be utilized in Substance Painter, Blender, Mud Box, etc. in addition to ZBrush

The "alpha" and "normal map" can be utilized in Substance Painter, Blender, Mud Box, etc. in addition to ZBrush
3D Features
brushes
Polycount
Unknown
UV Mapping
mixed

Can be used in Brick/Concrete/Stone and also wall cracks and damages

In addition to ZBrush, these brushes are provided in "abr" formats, which will be useful for Photoshop arts and text effect

The "alpha" and "normal map" can be utilized in Substance Painter, Blender, Mud Box, etc. in addition to ZBrush

The "alpha" and "normal map" can be utilized in Substance Painter, Blender, Mud Box, etc. in addition to ZBrush
3D Features
brushes
Polycount
Unknown
UV Mapping
mixed

This set started from a simple idea: if a shattered glass effect is meant to look real, it has to begin with real glass. For this pack, actual glass was physically broken, and the cracks, fractures, and fragments were carefully sampled to build each brush from real-world detail. The result is a collection of 200+ Shattered Glass Photoshop Brushes with organic, unpredictable break patterns that feel natural and convincingly realistic. Every brush is designed to hold its character when scaled, layered, or combined, giving designers full control over the intensity and direction of each break.

These brushes are made for projects that need visual impact — posters, covers, digital artworks, and commercial designs. All brushes are completely free for personal and commercial use, with no restrictions. For added depth and realism, you can pair this set with our Shattered Glass Textures, or download the complete Photoshop Brushes collection to build a consistent, professional toolkit for all your design projects.

First

This set started from a simple idea: if a shattered glass effect is meant to look real, it has to begin with real glass. For this pack, actual glass was physically broken, and the cracks, fractures, and fragments were carefully sampled to build each brush from real-world detail. The result is a collection of 200+ Shattered Glass Photoshop Brushes with organic, unpredictable break patterns that feel natural and convincingly realistic. Every brush is designed to hold its character when scaled, layered, or combined, giving designers full control over the intensity and direction of each break.

These brushes are made for projects that need visual impact — posters, covers, digital artworks, and commercial designs. All brushes are completely free for personal and commercial use, with no restrictions. For added depth and realism, you can pair this set with our Shattered Glass Textures, or download the complete Photoshop Brushes collection to build a consistent, professional toolkit for all your design projects.

First

Please read version info (about this version)

Version for Flux.1D
This version is much better than previous flux version. Chances of extra finger or missng one are reduced. However, you may still experience some weirdness occasionally.

You can try model with or without trigger word(s) and see yourself which works better for you.

In addition, try starting with low lora weight. Start with 0.1 and work you way up till 1.

You'll notice some generated images are much better with low lora weight while others are great with higher weight. It's tricky, but you'll need to adjust the weight till you reach best spot.

Please read version info (about this version)

Version for Flux.1D
This version is much better than previous flux version. Chances of extra finger or missng one are reduced. However, you may still experience some weirdness occasionally.

You can try model with or without trigger word(s) and see yourself which works better for you.

In addition, try starting with low lora weight. Start with 0.1 and work you way up till 1.

You'll notice some generated images are much better with low lora weight while others are great with higher weight. It's tricky, but you'll need to adjust the weight till you reach best spot.

Regards for all your love and support ❤

 

avoiding negatives can improve result on SDXL

Merged DMD2 Lora for faster generation and realism boost

Settings
CFG: 1 - 2 | Steps: 4 - 8 | Sampler: LCM (or Euler A) | Schedule Type: Exponential
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